Searched refs:initialViewMatrix (Results 1 – 2 of 2) sorted by relevance
37 GrDrawState(const SkMatrix& initialViewMatrix) { in GrDrawState() argument39 this->reset(initialViewMatrix); in GrDrawState()73 void reset(const SkMatrix& initialViewMatrix) { this->onReset(&initialViewMatrix); } in reset() argument880 void onReset(const SkMatrix* initialViewMatrix) { in onReset() argument890 if (NULL == initialViewMatrix) { in onReset()893 fCommon.fViewMatrix = *initialViewMatrix; in onReset()