Searched refs:invZoom (Results 1 – 1 of 1) sorted by relevance
123 …float invZoom = 1.0f / ((style ? style->effectiveZoom() : 1.0f) * deviceScaleFactor(renderer->fram… in build() local247 …viation = floatValueForLength(toBlurFilterOperation(filterOperation)->stdDeviation(), 0) * invZoom; in build()253 float stdDeviation = dropShadowOperation->stdDeviation() * invZoom; in build()254 float x = dropShadowOperation->x() * invZoom; in build()255 float y = dropShadowOperation->y() * invZoom; in build()