/external/chromium_org/third_party/mesa/src/src/glsl/ |
D | builtin_variables.cpp | 55 { ir_var_in, FRAG_ATTRIB_WPOS, "vec4", "gl_FragCoord" }, 56 { ir_var_in, FRAG_ATTRIB_FACE, "bool", "gl_FrontFacing" }, 61 { ir_var_in, FRAG_ATTRIB_PNTC, "vec2", "gl_PointCoord" }, 69 { ir_var_in, FRAG_ATTRIB_COL0, "vec4", "gl_Color" }, 70 { ir_var_in, FRAG_ATTRIB_COL1, "vec4", "gl_SecondaryColor" }, 71 { ir_var_in, FRAG_ATTRIB_FOGC, "float", "gl_FogFragCoord" }, 75 { ir_var_in, VERT_ATTRIB_POS, "vec4", "gl_Vertex" }, 76 { ir_var_in, VERT_ATTRIB_NORMAL, "vec3", "gl_Normal" }, 77 { ir_var_in, VERT_ATTRIB_COLOR0, "vec4", "gl_Color" }, 78 { ir_var_in, VERT_ATTRIB_COLOR1, "vec4", "gl_SecondaryColor" }, [all …]
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D | ir_set_program_inouts.cpp | 88 if (var->mode == ir_var_in) { in mark() 155 if (ir->mode == ir_var_in || in visit()
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D | linker.cpp | 371 case ir_var_in: return "shader input"; in mode_string() 664 if ((input == NULL) || (input->mode != ir_var_in)) in cross_validate_outputs_to_inputs() 1166 var->mode != ir_var_in && in update_array_sizes() 1303 (target_index == MESA_SHADER_VERTEX) ? ir_var_in : ir_var_out; in assign_attribute_or_color_locations() 2013 var->mode == ir_var_in && in is_varying_var() 2072 link_invalidate_variable_locations(consumer, ir_var_in, FRAG_ATTRIB_VAR0); in assign_varying_locations() 2083 if (input_var && input_var->mode != ir_var_in) in assign_varying_locations() 2113 if ((var == NULL) || (var->mode != ir_var_in)) in assign_varying_locations() 2645 demote_shader_inputs_and_outputs(sh, ir_var_in); in link_shaders() 2659 demote_shader_inputs_and_outputs(sh, ir_var_in); in link_shaders()
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D | opt_constant_folding.cpp | 130 if (sig_param->mode == ir_var_in || sig_param->mode == ir_var_const_in) { in visit_enter()
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D | ir_function.cpp | 81 case ir_var_in: in parameter_lists_match()
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D | ast_to_hir.cpp | 1978 var->mode = ir_var_in; in apply_type_qualifier_to_variable() 1992 if ((var->mode == ir_var_in) || (var->mode == ir_var_out)) in apply_type_qualifier_to_variable() 1996 if (var->mode == ir_var_in) in apply_type_qualifier_to_variable() 2013 !(state->target == fragment_shader && var->mode == ir_var_in)) { in apply_type_qualifier_to_variable() 2046 if (!global_scope || (var->mode != ir_var_in)) { in apply_type_qualifier_to_variable() 2369 if ((var->mode == ir_var_in) && (state->current_function == NULL)) { in process_initializer() 2513 && (earlier->mode != ir_var_in)) { in hir() 2645 !(var->mode == ir_var_in || var->mode == ir_var_inout)) { in hir() 2682 } else if (var->mode == ir_var_in) { in hir() 3045 ir_variable *var = new(ctx) ir_variable(type, this->identifier, ir_var_in); in hir()
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D | lower_clip_distance.cpp | 303 if (formal_param->mode == ir_var_in in visit_leave()
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D | opt_tree_grafting.cpp | 214 if (sig_param->mode != ir_var_in && sig_param->mode != ir_var_const_in) { in visit_enter()
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D | opt_function_inlining.cpp | 147 if (parameters[i] && (sig_param->mode == ir_var_in || in generate_inline()
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D | lower_variable_index_to_cond_assign.cpp | 367 case ir_var_in: in storage_type_needs_lowering()
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D | ir.cpp | 1555 if ((a == ir_var_const_in && b == ir_var_in) || in modes_match() 1556 (b == ir_var_const_in && a == ir_var_in)) in modes_match()
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/external/mesa3d/src/glsl/ |
D | builtin_variables.cpp | 55 { ir_var_in, FRAG_ATTRIB_WPOS, "vec4", "gl_FragCoord" }, 56 { ir_var_in, FRAG_ATTRIB_FACE, "bool", "gl_FrontFacing" }, 61 { ir_var_in, FRAG_ATTRIB_PNTC, "vec2", "gl_PointCoord" }, 69 { ir_var_in, FRAG_ATTRIB_COL0, "vec4", "gl_Color" }, 70 { ir_var_in, FRAG_ATTRIB_COL1, "vec4", "gl_SecondaryColor" }, 71 { ir_var_in, FRAG_ATTRIB_FOGC, "float", "gl_FogFragCoord" }, 75 { ir_var_in, VERT_ATTRIB_POS, "vec4", "gl_Vertex" }, 76 { ir_var_in, VERT_ATTRIB_NORMAL, "vec3", "gl_Normal" }, 77 { ir_var_in, VERT_ATTRIB_COLOR0, "vec4", "gl_Color" }, 78 { ir_var_in, VERT_ATTRIB_COLOR1, "vec4", "gl_SecondaryColor" }, [all …]
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D | ir_set_program_inouts.cpp | 88 if (var->mode == ir_var_in) { in mark() 155 if (ir->mode == ir_var_in || in visit()
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D | linker.cpp | 371 case ir_var_in: return "shader input"; in mode_string() 664 if ((input == NULL) || (input->mode != ir_var_in)) in cross_validate_outputs_to_inputs() 1166 var->mode != ir_var_in && in update_array_sizes() 1303 (target_index == MESA_SHADER_VERTEX) ? ir_var_in : ir_var_out; in assign_attribute_or_color_locations() 2013 var->mode == ir_var_in && in is_varying_var() 2072 link_invalidate_variable_locations(consumer, ir_var_in, FRAG_ATTRIB_VAR0); in assign_varying_locations() 2083 if (input_var && input_var->mode != ir_var_in) in assign_varying_locations() 2113 if ((var == NULL) || (var->mode != ir_var_in)) in assign_varying_locations() 2645 demote_shader_inputs_and_outputs(sh, ir_var_in); in link_shaders() 2659 demote_shader_inputs_and_outputs(sh, ir_var_in); in link_shaders()
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D | opt_constant_folding.cpp | 130 if (sig_param->mode == ir_var_in || sig_param->mode == ir_var_const_in) { in visit_enter()
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D | ir_function.cpp | 81 case ir_var_in: in parameter_lists_match()
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D | ast_to_hir.cpp | 1978 var->mode = ir_var_in; in apply_type_qualifier_to_variable() 1992 if ((var->mode == ir_var_in) || (var->mode == ir_var_out)) in apply_type_qualifier_to_variable() 1996 if (var->mode == ir_var_in) in apply_type_qualifier_to_variable() 2013 !(state->target == fragment_shader && var->mode == ir_var_in)) { in apply_type_qualifier_to_variable() 2046 if (!global_scope || (var->mode != ir_var_in)) { in apply_type_qualifier_to_variable() 2369 if ((var->mode == ir_var_in) && (state->current_function == NULL)) { in process_initializer() 2513 && (earlier->mode != ir_var_in)) { in hir() 2645 !(var->mode == ir_var_in || var->mode == ir_var_inout)) { in hir() 2682 } else if (var->mode == ir_var_in) { in hir() 3045 ir_variable *var = new(ctx) ir_variable(type, this->identifier, ir_var_in); in hir()
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D | lower_clip_distance.cpp | 303 if (formal_param->mode == ir_var_in in visit_leave()
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D | opt_tree_grafting.cpp | 214 if (sig_param->mode != ir_var_in && sig_param->mode != ir_var_const_in) { in visit_enter()
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D | opt_function_inlining.cpp | 147 if (parameters[i] && (sig_param->mode == ir_var_in || in generate_inline()
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D | lower_variable_index_to_cond_assign.cpp | 367 case ir_var_in: in storage_type_needs_lowering()
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/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 109 || var->mode != ir_var_in in _mesa_GetActiveAttribARB() 172 || var->mode != ir_var_in in _mesa_GetAttribLocationARB() 200 || var->mode != ir_var_in in _mesa_count_active_attribs() 226 || var->mode != ir_var_in in _mesa_longest_attribute_name_length()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | shader_query.cpp | 109 || var->mode != ir_var_in in _mesa_GetActiveAttribARB() 172 || var->mode != ir_var_in in _mesa_GetAttribLocationARB() 200 || var->mode != ir_var_in in _mesa_count_active_attribs() 226 || var->mode != ir_var_in in _mesa_longest_attribute_name_length()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
D | brw_fs_vector_splitting.cpp | 113 case ir_var_in: in get_variable_entry()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_fs_vector_splitting.cpp | 113 case ir_var_in: in get_variable_entry()
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