Searched refs:isCertainlyOpaque (Results 1 – 5 of 5) sorted by relevance
39 GraphicsContext* GraphicsContextRecorder::record(const IntSize& size, bool isCertainlyOpaque) in record() argument44 m_isCertainlyOpaque = isCertainlyOpaque; in record()47 m_context->setTrackOpaqueRegion(isCertainlyOpaque); in record()48 m_context->setCertainlyOpaque(isCertainlyOpaque); in record()59 …hicsContextSnapshot::GraphicsContextSnapshot(PassRefPtr<SkPicture> picture, bool isCertainlyOpaque) in GraphicsContextSnapshot() argument61 , m_isCertainlyOpaque(isCertainlyOpaque) in GraphicsContextSnapshot()
63 GraphicsContext* record(const IntSize&, bool isCertainlyOpaque);
177 bool isCertainlyOpaque() const { return m_isCertainlyOpaque; } in isCertainlyOpaque() function
418 if (paintingDisabled() || isDrawingToLayer() || !isCertainlyOpaque()) in couldUseLCDRenderedText()
103 if (!context->isCertainlyOpaque()) // Might have transparent background. in getLayerMode()