Searched refs:isInPlacedTree (Results 1 – 2 of 2) sorted by relevance
71 void setX(LayoutUnit x) { ASSERT(!isInPlacedTree()); m_frameRect.setX(x); } in setX()72 void setY(LayoutUnit y) { ASSERT(!isInPlacedTree()); m_frameRect.setY(y); } in setY()73 void setWidth(LayoutUnit width) { ASSERT(!isInPlacedTree()); m_frameRect.setWidth(width); } in setWidth()74 void setHeight(LayoutUnit height) { ASSERT(!isInPlacedTree()); m_frameRect.setHeight(height); } in setHeight()77 …void setFrameRect(const LayoutRect& frameRect) { ASSERT(!isInPlacedTree()); m_frameRect = frameRec… in setFrameRect()83 bool isInPlacedTree() const { return m_isInPlacedTree; } in isInPlacedTree() function
295 ASSERT(!floatingObject->isInPlacedTree()); in addPlacedObject()309 ASSERT(floatingObject->isPlaced() && floatingObject->isInPlacedTree()); in removePlacedObject()338 ASSERT(floatingObject->isPlaced() || !floatingObject->isInPlacedTree()); in remove()