Searched refs:isIsolated (Results 1 – 4 of 4) sorted by relevance
40 inline bool isIsolated(const EUnicodeBidi& unicodeBidi) in isIsolated() function
141 if (isIsolated(unicodeBidi)) { in notifyObserverEnteredObject()163 if (isIsolated(unicodeBidi)) { in notifyObserverWillExitObject()364 … if (!isolatedIterator.object() || !isIsolated(isolatedIterator.object()->style()->unicodeBidi())) in endOfLineHasIsolatedObjectAncestor()455 return object->isRenderInline() && isIsolated(object->style()->unicodeBidi()); in isIsolatedInline()
358 || insertedAfterLeadingSpace || isIsolated(container->style()->unicodeBidi()))) { in dirtyLinesFromChangedChild()
86 if (isIsolated(current->style()->unicodeBidi()) in firstRenderObjectForDirectionalityDetermination()105 if (!isIteratorTarget(current) && !isIsolated(current->style()->unicodeBidi())) in firstRenderObjectForDirectionalityDetermination()