Searched refs:isPlaced (Results 1 – 6 of 6) sorted by relevance
61 bool isPlaced() const { return m_isPlaced; } in isPlaced() function64 LayoutUnit x() const { ASSERT(isPlaced()); return m_frameRect.x(); } in x()65 LayoutUnit maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); } in maxX()66 LayoutUnit y() const { ASSERT(isPlaced()); return m_frameRect.y(); } in y()67 LayoutUnit maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); } in maxY()76 const LayoutRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect; } in frameRect()
202 if (floatingObject->isPlaced()) { in lowestFloatLogicalBottom()217 if (floatingObject->isPlaced() && floatingObject->type() == floatType) in lowestFloatLogicalBottom()309 ASSERT(floatingObject->isPlaced() && floatingObject->isInPlacedTree()); in removePlacedObject()328 if (newObject->isPlaced()) in add()338 ASSERT(floatingObject->isPlaced() || !floatingObject->isInPlacedTree()); in remove()339 if (floatingObject->isPlaced()) in remove()356 if (floatingObject->isPlaced()) in computePlacedFloatsTree()476 ASSERT(floatingObject->isPlaced()); in collectIfNeeded()
2133 while (curr != lastFloat && (!curr->isPlaced() || logicalTopForFloat(curr) >= logicalOffset)) { in removeFloatingObjectsBelow()2151 if (floatingObjectSet.last()->isPlaced()) in positionNewFloats()2163 if ((*it)->isPlaced()) { in positionNewFloats()
214 public boolean isPlaced() { in isPlaced() method in Item
285 if (!classDefItem.isPlaced()) { in placeClass()
659 if (!lastFloatFromPreviousLine->isPlaced() || !shapeInsideInfo) in updateSegmentsForShapes()