Searched refs:is_top (Results 1 – 2 of 2) sorted by relevance
487 const ExplodedFrameState& state, SerializeObject* obj, bool is_top) { in WriteFrameState() argument527 void ReadFrameState(SerializeObject* obj, bool is_top, in ReadFrameState() argument529 if (obj->version < 14 && !is_top) in ReadFrameState()
260 bool is_top = panel == top_panel(); in RemovePanel() local268 if (reason == PanelCollection::PANEL_CLOSED && is_top) { in RemovePanel()278 if (is_top) { in RemovePanel()