Searched refs:item_rect (Results 1 – 1 of 1) sorted by relevance
508 gfx::Rect item_rect = launcher->GetScreenBoundsOfItemIconForWindow(window); in GetMinimizeAnimationTargetBoundsInScreen() local511 if (!item_rect.IsEmpty()) in GetMinimizeAnimationTargetBoundsInScreen()512 return item_rect; in GetMinimizeAnimationTargetBoundsInScreen()520 if (item_rect.width() != 0 || item_rect.height() != 0) { in GetMinimizeAnimationTargetBoundsInScreen()528 item_rect.set_y(shelf_bounds.y()); in GetMinimizeAnimationTargetBoundsInScreen()531 item_rect.set_x(shelf_bounds.right()); in GetMinimizeAnimationTargetBoundsInScreen()534 item_rect.set_x(shelf_bounds.x()); in GetMinimizeAnimationTargetBoundsInScreen()537 item_rect.set_y(shelf_bounds.bottom()); in GetMinimizeAnimationTargetBoundsInScreen()540 return item_rect; in GetMinimizeAnimationTargetBoundsInScreen()