Searched refs:kMaxVertexAttribCnt (Results 1 – 9 of 9) sorted by relevance
49 } while (GrDrawState::kMaxVertexAttribCnt <= currAttribIndex && in setRandom()58 } while (GrDrawState::kMaxVertexAttribCnt <= currAttribIndex && in setRandom()70 bool useLocalCoords = random->nextBool() && currAttribIndex < GrDrawState::kMaxVertexAttribCnt; in setRandom()180 if (currAttribIndex + numAttribs > GrDrawState::kMaxVertexAttribCnt) { in programUnitTest()
71 SkASSERT(count <= GrDrawState::kMaxVertexAttribCnt); in vertex_size()94 SkASSERT(count <= kMaxVertexAttribCnt); in setVertexAttribs()146 GrSLType slTypes[kMaxVertexAttribCnt]; in validateVertexAttribs()147 for (int i = 0; i < kMaxVertexAttribCnt; ++i) { in validateVertexAttribs()
87 kMaxVertexAttribCnt = kLast_GrVertexAttribBinding + 4, enumerator
200 SkASSERT(availableAttributeIndex < GrDrawState::kMaxVertexAttribCnt); in Build()210 SkASSERT(availableAttributeIndex < GrDrawState::kMaxVertexAttribCnt); in Build()
148 SkASSERT(this->glCaps().maxVertexAttributes() >= GrDrawState::kMaxVertexAttribCnt); in GrGpuGL()