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Searched refs:kRepeat_TileMode (Results 1 – 25 of 83) sorted by relevance

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/external/skia/bench/
DTileBench.cpp119 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false,…
123 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, …
127 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false,…
131 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, …
DRepeatTileBench.cpp130 SkShader::kRepeat_TileMode, in onPreDraw()
131 SkShader::kRepeat_TileMode); in onPreDraw()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DPattern.cpp64 …::CreateBitmapShader(m_tileImage->bitmap(), SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode in shader()
71 … SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in shader()
72 … SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in shader()
/external/skia/gm/
Dgiantbitmap.cpp81 case SkShader::kRepeat_TileMode: in onShortName()
129 static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false)… in G100()
132 static skiagm::GM* G110(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false);… in G110()
136 static skiagm::GM* G101(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true);… in G101()
139 static skiagm::GM* G111(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); } in G111()
Dclippedbitmapshaders.cpp59 case SkShader::kRepeat_TileMode: in onShortName()
123 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode); )
127 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode, true); )
Dmatrixconvolution.cpp92 this->draw(canvas, x, 210, target, MCIF::kRepeat_TileMode, true); in onDraw()
99 this->draw(canvas, 310, 210, target, MCIF::kRepeat_TileMode, true, &rect); in onDraw()
103 this->draw(canvas, 410, 210, target, MCIF::kRepeat_TileMode, false); in onDraw()
Dbitmapshader.cpp80 SkShader::kRepeat_TileMode, in onDraw()
81 SkShader::kRepeat_TileMode); in onDraw()
Dbigmatrix.cpp75 SkShader::kRepeat_TileMode, in onDraw()
76 SkShader::kRepeat_TileMode); in onDraw()
Dsamplerstress.cpp85 SkShader::kRepeat_TileMode, in createShader()
86 SkShader::kRepeat_TileMode)); in createShader()
Dxfermodes3.cpp197 SkShader::kRepeat_TileMode, in onOnceBeforeDraw()
198 SkShader::kRepeat_TileMode)); in onOnceBeforeDraw()
212 SkShader::kRepeat_TileMode))->unref(); in onOnceBeforeDraw()
Dhairmodes.cpp69 SkShader::kRepeat_TileMode, in make_bg_shader()
70 SkShader::kRepeat_TileMode); in make_bg_shader()
Dmixedxfermodes.cpp93 SkShader::kRepeat_TileMode, in onDraw()
94 SkShader::kRepeat_TileMode)); in onDraw()
Daarectmodes.cpp118 SkShader::kRepeat_TileMode, in make_bg_shader()
119 SkShader::kRepeat_TileMode); in make_bg_shader()
Dmodecolorfilters.cpp53 return SkNEW_ARGS(SkBitmapProcShader, (bmp, SkShader::kRepeat_TileMode, in make_bg_shader()
54 SkShader::kRepeat_TileMode)); in make_bg_shader()
Dxfermodes2.cpp102 SkShader::kRepeat_TileMode, in onOnceBeforeDraw()
103 SkShader::kRepeat_TileMode)); in onOnceBeforeDraw()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/skia/
DNativeImageSkia.cpp453 …Ref(SkShader::CreateBitmapShader(resampled, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode in drawPattern()
457 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); in drawPattern()
472 …Ref(SkShader::CreateBitmapShader(srcSubset, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode in drawPattern()
476 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); in drawPattern()
/external/skia/src/core/
DSkBitmapProcState_matrixProcs.cpp115 if (SkShader::kRepeat_TileMode == m) in choose_tile_proc()
134 SkShader::kRepeat_TileMode == m); in choose_tile_lowbits_proc()
173 if (SkShader::kRepeat_TileMode == tm) in choose_int_tile_proc()
425 case SkShader::kRepeat_TileMode: in chooseMatrixProc()
455 if (SkShader::kRepeat_TileMode == fTileModeX && in chooseMatrixProc()
456 SkShader::kRepeat_TileMode == fTileModeY) in chooseMatrixProc()
DSkBitmapProcState.cpp607 } else if (SkShader::kRepeat_TileMode == fTileModeX && in chooseProcs()
608 SkShader::kRepeat_TileMode == fTileModeY) { in chooseProcs()
790 case SkShader::kRepeat_TileMode: in S32_D32_constX_shaderproc()
817 case SkShader::kRepeat_TileMode: in S32_D32_constX_shaderproc()
917 if (SkShader::kRepeat_TileMode == tx && SkShader::kRepeat_TileMode == ty) { in chooseShaderProc32()
/external/chromium_org/third_party/skia/src/core/
DSkBitmapProcState_matrixProcs.cpp115 if (SkShader::kRepeat_TileMode == m) in choose_tile_proc()
134 SkShader::kRepeat_TileMode == m); in choose_tile_lowbits_proc()
173 if (SkShader::kRepeat_TileMode == tm) in choose_int_tile_proc()
425 case SkShader::kRepeat_TileMode: in chooseMatrixProc()
455 if (SkShader::kRepeat_TileMode == fTileModeX && in chooseMatrixProc()
456 SkShader::kRepeat_TileMode == fTileModeY) in chooseMatrixProc()
DSkBitmapProcState.cpp607 } else if (SkShader::kRepeat_TileMode == fTileModeX && in chooseProcs()
608 SkShader::kRepeat_TileMode == fTileModeY) { in chooseProcs()
790 case SkShader::kRepeat_TileMode: in S32_D32_constX_shaderproc()
817 case SkShader::kRepeat_TileMode: in S32_D32_constX_shaderproc()
917 if (SkShader::kRepeat_TileMode == tx && SkShader::kRepeat_TileMode == ty) { in chooseShaderProc32()
/external/skia/tests/
DBitmapHeapTest.cpp49 SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, in DEF_TEST()
50 SkShader::kRepeat_TileMode); in DEF_TEST()
/external/chromium_org/third_party/skia/src/effects/
DSkTileImageFilter.cpp57 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); in onFilterImage()
/external/skia/src/effects/
DSkTileImageFilter.cpp57 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); in onFilterImage()
/external/skia/src/views/
DSkProgressView.cpp114 … SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) : in inflate_shader()
/external/chromium_org/third_party/skia/src/views/
DSkProgressView.cpp114 … SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) : in inflate_shader()

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