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Searched refs:lastUnitIdx (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGpuGL.cpp2404 int lastUnitIdx = fHWBoundTextures.count() - 1; in setScratchTextureUnit() local
2405 if (lastUnitIdx != fHWActiveTextureUnitIdx) { in setScratchTextureUnit()
2406 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + lastUnitIdx)); in setScratchTextureUnit()
2407 fHWActiveTextureUnitIdx = lastUnitIdx; in setScratchTextureUnit()
2411 fHWBoundTextures[lastUnitIdx] = NULL; in setScratchTextureUnit()
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGpuGL.cpp2404 int lastUnitIdx = fHWBoundTextures.count() - 1; in setScratchTextureUnit() local
2405 if (lastUnitIdx != fHWActiveTextureUnitIdx) { in setScratchTextureUnit()
2406 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + lastUnitIdx)); in setScratchTextureUnit()
2407 fHWActiveTextureUnitIdx = lastUnitIdx; in setScratchTextureUnit()
2411 fHWBoundTextures[lastUnitIdx] = NULL; in setScratchTextureUnit()