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Searched refs:levelCount (Results 1 – 17 of 17) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DLevelTree.java200 final int levelCount = row.size(); in loadAllDialog() local
201 for (int y = 0; y < levelCount; y++) { in loadAllDialog()
222 final int levelCount = group.levels.size(); in updateCompletedState() local
223 for (int y = 0; y < levelCount; y++) { in updateCompletedState()
242 final int levelCount = group.levels.size(); in packCompletedLevels() local
243 for (int y = 0; y < levelCount; y++) { in packCompletedLevels()
/external/chromium_org/third_party/angle/src/libGLESv2/
DTexture.cpp394 const int storageLevels = mTexStorage->levelCount(); in redefineImage()
467 if (level < levelCount()) in commitRect()
512 if (width != 0 && height != 0 && level < levelCount()) in copyImage()
546 if (level < levelCount()) in copySubImage()
581 int levels = levelCount(); in storage()
710 int levels = levelCount(); in createTexture()
725 int levels = (mipmapping ? levelCount() : 1); in updateTexture()
746 … GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); in convertToRenderTarget()
860 int Texture2D::levelCount() in levelCount() function in gl::Texture2D
862 return mTexStorage ? mTexStorage->levelCount() : 0; in levelCount()
[all …]
DTexture.h115 virtual int levelCount() = 0;
171 virtual int levelCount();
244 virtual int levelCount();
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLTexture.cpp165 GC3Dint levelCount = computeLevelCount(width, height); in generateMipmapLevelInfo() local
166 for (GC3Dint level = 1; level < levelCount; ++level) { in generateMipmapLevelInfo()
325 GC3Dint levelCount = computeLevelCount(first.width, first.height); in update() local
326 if (levelCount < 1) in update()
342 for (GC3Dint level = 1; level < levelCount; ++level) { in update()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DTextureStorage.cpp61 int TextureStorageInterface::levelCount() in levelCount() function in rx::TextureStorageInterface
63 return mInstance->levelCount(); in levelCount()
DTextureStorage.h32 virtual int levelCount() = 0;
58 virtual int levelCount();
DTextureStorage9.h48 virtual int levelCount();
DTextureStorage11.h50 virtual int levelCount();
DTextureStorage9.cpp106 int TextureStorage9::levelCount() in levelCount() function in rx::TextureStorage9
DTextureStorage11.cpp115 int TextureStorage11::levelCount() in levelCount() function in rx::TextureStorage11
DRenderer9.cpp2548 int levels = source9->levelCount(); in copyToRenderTarget()
2575 int levels = source9->levelCount(); in copyToRenderTarget()
/external/chromium_org/third_party/skia/src/core/
DSkMipMap.cpp116 SkMipMap::Level* SkMipMap::AllocLevels(int levelCount, size_t pixelSize) { in AllocLevels() argument
117 if (levelCount < 0) { in AllocLevels()
121 size.setMul(levelCount + 1, sizeof(Level)); in AllocLevels()
DSkMipMap.h40 static Level* AllocLevels(int levelCount, size_t pixelSize);
DSkBitmap.cpp43 static MipMap* Alloc(int levelCount, size_t pixelSize) { in Alloc()
44 if (levelCount < 0) { in Alloc()
48 size.setMul(levelCount + 1, sizeof(MipLevel)); in Alloc()
56 mm->fLevelCount = levelCount; in Alloc()
/external/skia/src/core/
DSkMipMap.cpp116 SkMipMap::Level* SkMipMap::AllocLevels(int levelCount, size_t pixelSize) { in AllocLevels() argument
117 if (levelCount < 0) { in AllocLevels()
121 size.setMul(levelCount + 1, sizeof(Level)); in AllocLevels()
DSkMipMap.h40 static Level* AllocLevels(int levelCount, size_t pixelSize);
DSkBitmap.cpp43 static MipMap* Alloc(int levelCount, size_t pixelSize) { in Alloc()
44 if (levelCount < 0) { in Alloc()
48 size.setMul(levelCount + 1, sizeof(MipLevel)); in Alloc()
56 mm->fLevelCount = levelCount; in Alloc()