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Searched refs:lineColor (Results 1 – 5 of 5) sorted by relevance

/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
DCrossHatchFilter.java53 private ColorRGBA lineColor = ColorRGBA.Black.clone(); field in CrossHatchFilter
78 public CrossHatchFilter(ColorRGBA lineColor, ColorRGBA paperColor) { in CrossHatchFilter() argument
80 this.lineColor = lineColor; in CrossHatchFilter()
92 material.setColor("LineColor", lineColor); in initFilter()
119 public void setLineColor(ColorRGBA lineColor) { in setLineColor() argument
120 this.lineColor = lineColor; in setLineColor()
122 material.setColor("LineColor", lineColor); in setLineColor()
225 return lineColor; in getLineColor()
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/
DCrossHatch.frag46 vec4 lineColor = mix(m_LineColor, texVal, m_ColorInfluenceLine);
50 gl_FragColor = mix(paperColor, lineColor, linePixel);
DCrossHatch15.frag48 vec4 lineColor = mix(m_LineColor, texVal, m_ColorInfluenceLine);
52 gl_FragColor = mix(paperColor, lineColor, linePixel);
/external/jmonkeyengine/engine/src/core/com/jme3/util/
DTangentBinormalGenerator.java628 FloatBuffer lineColor = BufferUtils.createFloatBuffer(vertexBuffer.capacity() / 3 * 4 * 2); in genNormalLines() local
637 setInBuffer(originColor, lineColor, index); in genNormalLines()
642 setInBuffer(normalColor, lineColor, index + 1); in genNormalLines()
646 lineMesh.setBuffer(Type.Color, 4, lineColor); in genNormalLines()
678 FloatBuffer lineColor = BufferUtils.createFloatBuffer(vertexBuffer.capacity() / 3 * 4 * 4); in genTangentLines() local
707 setInBuffer(originColor, lineColor, index); in genTangentLines()
713 setInBuffer(tangentColor, lineColor, index + 1); in genTangentLines()
728 setInBuffer(binormalColor, lineColor, index + 2); in genTangentLines()
734 setInBuffer(normalColor, lineColor, index + 3); in genTangentLines()
739 lineMesh.setBuffer(Type.Color, 4, lineColor); in genTangentLines()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DGraphicsContext.cpp1884 const SkPMColor lineColor = lineColors(index); in draw2xMarker() local
1897 …const SkPMColor row1Color[] = { lineColor, antiColor1, antiColor2, 0, 0, 0, … in draw2xMarker()
1898 …onst SkPMColor row2Color[] = { lineColor, lineColor, antiColor1, antiColor2, 0, antiColor… in draw2xMarker()
1899 …kPMColor row3Color[] = { 0, antiColor2, antiColor1, lineColor, lineColor, lineColor, ant… in draw2xMarker()
1900 …const SkPMColor row4Color[] = { 0, 0, antiColor2, antiColor1, lineColor, antiColo… in draw2xMarker()
1915 const uint32_t lineColor = lineColors(index); in draw1xMarker() local
1925 row1[x] = lineColor; in draw1xMarker()
1932 row2[x] = lineColor; in draw1xMarker()