Searched refs:logicalRect (Results 1 – 6 of 6) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
D | CanvasRenderingContext2D.cpp | 1905 FloatRect logicalRect(sx, sy, sw, sh); in getImageData() local 1906 if (logicalRect.width() < 1) in getImageData() 1907 logicalRect.setWidth(1); in getImageData() 1908 if (logicalRect.height() < 1) in getImageData() 1909 logicalRect.setHeight(1); in getImageData() 1910 if (!logicalRect.isExpressibleAsIntRect()) in getImageData() 1913 IntRect imageDataRect = enclosingIntRect(logicalRect); in getImageData()
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | RenderInline.cpp | 945 LayoutRect logicalRect = currBox->logicalVisualOverflowRectForPropagation(style()); in culledInlineVisualOverflowBoundingBox() local 947 logicalRect.moveBy(currBox->location()); in culledInlineVisualOverflowBoundingBox() 948 result.uniteIfNonZero(logicalRect); in culledInlineVisualOverflowBoundingBox() 950 logicalRect.moveBy(currBox->location()); in culledInlineVisualOverflowBoundingBox() 951 result.uniteIfNonZero(logicalRect.transposedRect()); in culledInlineVisualOverflowBoundingBox()
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D | RootInlineBox.cpp | 455 … LayoutRect logicalRect(lastLogicalLeft, selTop, box->logicalLeft() - lastLogicalLeft, selHeight); in lineSelectionGap() local 456 …logicalRect.move(renderer()->isHorizontalWritingMode() ? offsetFromRootBlock : LayoutSize(offsetFr… in lineSelectionGap() 457 … LayoutRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, logicalRect); in lineSelectionGap()
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D | RenderBlockFlow.cpp | 2491 … LayoutRect logicalRect(curr->logicalLeft(), selTop, curr->logicalWidth(), selTop + selHeight); in inlineSelectionGaps() local 2492 …logicalRect.move(isHorizontalWritingMode() ? offsetFromRootBlock : offsetFromRootBlock.transposedS… in inlineSelectionGaps() 2493 …utRect physicalRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, logicalRect); in inlineSelectionGaps()
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D | RenderBlock.cpp | 2470 …icalRectToPhysicalRect(const LayoutPoint& rootBlockPhysicalPosition, const LayoutRect& logicalRect) in logicalRectToPhysicalRect() argument 2474 result = logicalRect; in logicalRectToPhysicalRect() 2476 … result = LayoutRect(logicalRect.y(), logicalRect.x(), logicalRect.height(), logicalRect.width()); in logicalRectToPhysicalRect()
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D | RenderBlock.h | 240 …Rect logicalRectToPhysicalRect(const LayoutPoint& physicalPosition, const LayoutRect& logicalRect);
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