Searched refs:logicalTopForRegion (Results 1 – 1 of 1) sorted by relevance
561 …tUnit logicalTopForBox, LayoutUnit logicalBottomForBox, LayoutUnit logicalTopForRegion, LayoutUnit… in boxIntersectsRegion() argument563 …bool regionIsEmpty = logicalBottomForRegion != LayoutUnit::max() && logicalTopForRegion != LayoutU… in boxIntersectsRegion()564 && (logicalBottomForRegion - logicalTopForRegion) <= 0; in boxIntersectsRegion()567 && logicalTopForBox < logicalBottomForRegion && logicalTopForRegion < logicalBottomForBox; in boxIntersectsRegion()582 LayoutUnit logicalTopForRegion; in getRanges() local587 logicalTopForRegion = LayoutUnit::min(); in getRanges()589 logicalTopForRegion = region->logicalTopForFlowThreadContent(); in getRanges()645 …xIntersectsRegion(logicalTopForRenderer, logicalBottomForRenderer, logicalTopForRegion, logicalBot… in getRanges()664 if (logicalTopForRenderer < logicalTopForRegion && startsAboveRegion) { in getRanges()669 if (offsetTop + box->logicalBottom() < logicalTopForRegion) in getRanges()