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Searched refs:mBoundBuffer (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DVertexDataManager.cpp87 gl::Buffer *buffer = attrib.mBoundBuffer.get(); in directStoragePossible()
112 gl::Buffer *buffer = attribs[i].mBoundBuffer.get(); in prepareVertexData()
128 gl::Buffer *buffer = attribs[i].mBoundBuffer.get(); in prepareVertexData()
172 gl::Buffer *buffer = attribs[i].mBoundBuffer.get(); in prepareVertexData()
292 gl::Buffer *buffer = attribs[i].mBoundBuffer.get(); in prepareVertexData()
DVertexBuffer11.cpp81 gl::Buffer *buffer = attrib.mBoundBuffer.get(); in storeVertexAttributes()
DVertexBuffer9.cpp89 gl::Buffer *buffer = attrib.mBoundBuffer.get(); in storeVertexAttributes()
/external/chromium_org/third_party/angle/src/libGLESv2/
DContext.h115 BindingPointer<Buffer> mBoundBuffer; // Captured when glVertexAttribPointer is called. variable
DContext.cpp227 mState.vertexAttribute[i].mBoundBuffer.set(NULL); in ~Context()
645 mState.vertexAttribute[attribNum].mBoundBuffer.set(boundBuffer); in setVertexAttribState()
2341 if (mState.vertexAttribute[attribute].mBoundBuffer.id() == buffer) in detachBuffer()
2343 mState.vertexAttribute[attribute].mBoundBuffer.set(NULL); in detachBuffer()
DlibGLESv2.cpp4239 *params = (GLfloat)attribState.mBoundBuffer.id(); in glGetVertexAttribfv()
4295 *params = attribState.mBoundBuffer.id(); in glGetVertexAttribiv()