Searched refs:mCurVertexTextureSerials (Results 1 – 4 of 4) sorted by relevance
322 unsigned int mCurVertexTextureSerials[gl::IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS]; variable
261 unsigned int mCurVertexTextureSerials[gl::IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS]; variable
631 if (forceSetTexture || mCurVertexTextureSerials[index] != serial) in setTexture()636 mCurVertexTextureSerials[index] = serial; in setTexture()925 …if (colorbuffer->getTextureSerial() != 0 && mCurVertexTextureSerials[vertexSerialIndex] == colorbu… in applyRenderTarget()1813 mCurVertexTextureSerials[i] = 0; in markAllStateDirty()
791 …*appliedSerials = (type == gl::SAMPLER_PIXEL) ? mCurPixelTextureSerials : mCurVertexTextureSerials; in setTexture()2014 mCurVertexTextureSerials[i] = 0; in markAllStateDirty()