Searched refs:mCurrentGeometryConstantBuffer (Results 1 – 2 of 2) sorted by relevance
311 ID3D11Buffer *mCurrentGeometryConstantBuffer; variable
1529 if (mCurrentGeometryConstantBuffer != mDriverConstantBufferPS) in applyUniforms()1532 mCurrentGeometryConstantBuffer = mDriverConstantBufferPS; in applyUniforms()1839 mCurrentGeometryConstantBuffer = NULL; in markAllStateDirty()