Home
last modified time | relevance | path

Searched refs:mDeviceType (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer9.cpp97 mDeviceType = D3DDEVTYPE_REF; in Renderer9()
99 mDeviceType = D3DDEVTYPE_HAL; in Renderer9()
230 result = mD3d9->GetDeviceCaps(mAdapter, mDeviceType, &mDeviceCaps); in initialize()
359 …result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREATE_HARDW… in initialize()
369 …result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREATE_SOFTW… in initialize()
428 … SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, in initialize()
435 …mDepthTextureSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMod… in initialize()
437 … SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, in initialize()
441 …mFloat32FilterSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMo… in initialize()
443 …SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_QUER… in initialize()
[all …]
DRenderer9.h228 D3DDEVTYPE mDeviceType; variable