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Searched refs:mFarDist (Results 1 – 2 of 2) sorted by relevance

/external/eigen/demos/opengl/
Dcamera.cpp25 mFarDist = 50000.; in Camera()
47 mFarDist = other.mFarDist; in operator =()
218 float range = mFarDist - mNearDist; in updateProjectionMatrix()
223 mProjectionMatrix(2,2) = -(mNearDist + mFarDist) / range; in updateProjectionMatrix()
225 mProjectionMatrix(2,3) = -2 * mNearDist * mFarDist / range; in updateProjectionMatrix()
Dcamera.h115 float mFarDist; variable