Searched refs:mFloat16TextureSupport (Results 1 – 4 of 4) sorted by relevance
263 bool mFloat16TextureSupport; variable
218 bool mFloat16TextureSupport; variable
326 mFloat16TextureSupport = true; in initialize()333 …mFloat16TextureSupport = mFloat16TextureSupport && (formatSupport & requiredTextureFlags) == requi… in initialize()339 mFloat16TextureSupport = false; in initialize()2102 return mFloat16TextureSupport; in getFloat16TextureSupport()
476 …mFloat16TextureSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayM… in initialize()483 mFloat16TextureSupport = true; in initialize()2306 return mFloat16TextureSupport; in getFloat16TextureSupport()