Searched refs:mFloat32TextureSupport (Results 1 – 4 of 4) sorted by relevance
259 bool mFloat32TextureSupport; variable
222 bool mFloat32TextureSupport; variable
345 mFloat32TextureSupport = true; in initialize()352 …mFloat32TextureSupport = mFloat32TextureSupport && (formatSupport & requiredTextureFlags) == requi… in initialize()358 mFloat32TextureSupport = false; in initialize()2095 return mFloat32TextureSupport; in getFloat32TextureSupport()
453 …mFloat32TextureSupport = SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayM… in initialize()460 mFloat32TextureSupport = true; in initialize()2299 return mFloat32TextureSupport; in getFloat32TextureSupport()