Searched refs:mForceSetScissor (Results 1 – 4 of 4) sorted by relevance
299 bool mForceSetScissor; variable
281 bool mForceSetScissor; variable
1049 bool scissorChanged = mForceSetScissor || in setScissorRectangle()1071 mForceSetScissor = false; in setScissorRectangle()1367 mForceSetScissor = true; in applyRenderTarget()2007 mForceSetScissor = true; in markAllStateDirty()
738 if (mForceSetScissor || memcmp(&scissor, &mCurScissor, sizeof(gl::Rectangle)) != 0 || in setScissorRectangle()761 mForceSetScissor = false; in setScissorRectangle()1018 mForceSetScissor = true; in applyRenderTarget()1824 mForceSetScissor = true; in markAllStateDirty()