Searched refs:mGame (Results 1 – 3 of 3) sorted by relevance
70 private Game mGame; field in AndouKun126 mGame = new Game(); in onCreate()127 mGame.setSurfaceView(mGLSurfaceView); in onCreate()170 … mGame.bootstrap(this, dm.widthPixels, dm.heightPixels, defaultWidth, defaultHeight, mDifficulty); in onCreate()171 mGLSurfaceView.setRenderer(mGame.getRenderer()); in onCreate()219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex)); in onCreate()250 mGame.stop(); in onDestroy()271 mGame.onPause(); in onPause()273 mGame.getRenderer().onPause(); // hack! in onPause()300 mGame.onResume(this, false); in onResume()[all …]
56 private Game mGame; field in GameRenderer66 mGame = game; in GameRenderer()121 mGame.onSurfaceCreated(); in onSurfaceCreated()171 mGame.onSurfaceLost(); in onSurfaceLost()200 mGame.onSurfaceReady(); in onDrawFrame()292 mGame.onSurfaceReady(); in onSurfaceChanged()
33 private Thread mGame; field in Game369 assert mGame == null; in start()374 mGame = new Thread(mGameThread); in start()375 mGame.setName("Game"); in start()376 mGame.start(); in start()392 mGame.join(); in stop()394 mGame.interrupt(); in stop()396 mGame = null; in stop()