Searched refs:mLinked (Results 1 – 2 of 2) sorted by relevance
141 mLinked = false; in Program()248 mLinked = mProgramBinary->link(mInfoLog, mAttributeBindings, mFragmentShader, mVertexShader); in link()250 return mLinked; in link()285 mLinked = false; in unlink()290 return mLinked; in isLinked()305 mLinked = mProgramBinary->load(mInfoLog, binary, length); in setProgramBinary()306 if (!mLinked) in setProgramBinary()311 return mLinked; in setProgramBinary()
117 bool mLinked; variable