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Searched refs:mPrimitiveCount (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer9.cpp1164 mPrimitiveCount = count; in applyPrimitiveType()
1168 mPrimitiveCount = count / 2; in applyPrimitiveType()
1172mPrimitiveCount = count - 1; // D3D doesn't support line loops, so we draw the last line separat… in applyPrimitiveType()
1176 mPrimitiveCount = count - 1; in applyPrimitiveType()
1180 mPrimitiveCount = count / 3; in applyPrimitiveType()
1184 mPrimitiveCount = count - 2; in applyPrimitiveType()
1188 mPrimitiveCount = count - 2; in applyPrimitiveType()
1194 return mPrimitiveCount > 0; in applyPrimitiveType()
1436 mDevice->DrawIndexedPrimitive(mPrimitiveType, 0, 0, count, 0, mPrimitiveCount); in drawArrays()
1447 mDevice->DrawPrimitive(mPrimitiveType, 0, mPrimitiveCount); in drawArrays()
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DRenderer9.h244 int mPrimitiveCount; variable