Searched refs:mRefCount (Results 1 – 8 of 8) sorted by relevance
18 mRefCount = 0; in RefCountObject()23 ASSERT(mRefCount == 0); in ~RefCountObject()28 mRefCount++; in addRef()33 ASSERT(mRefCount > 0); in release()35 if (--mRefCount == 0) in release()
36 mutable std::size_t mRefCount; variable
142 mRefCount = 0; in Program()316 mRefCount--; in release()318 if (mRefCount == 0 && mDeleteStatus) in release()326 mRefCount++; in addRef()331 return mRefCount; in getRefCount()
35 mRefCount = 0; in Shader()196 mRefCount++; in addRef()201 mRefCount--; in release()203 if (mRefCount == 0 && mDeleteStatus) in release()211 return mRefCount; in getRefCount()
23 mRefCount = 1; in ResourceManager()57 mRefCount++; in addRef()62 if (--mRefCount == 0) in release()
75 std::size_t mRefCount; variable
120 unsigned int mRefCount; variable
121 unsigned int mRefCount; // Number of program objects this shader is attached to variable