Searched refs:mSupportsFloat32Textures (Results 1 – 2 of 2) sorted by relevance
493 bool mSupportsFloat32Textures; variable
271 …mSupportsFloat32Textures = mRenderer->getFloat32TextureSupport(&mSupportsFloat32LinearFilter, &mSu… in makeCurrent()2215 return mSupportsFloat32Textures; in supportsFloat32Textures()