Searched refs:mSurface (Results 1 – 4 of 4) sorted by relevance
28 mSurface = NULL; in Image9()37 if (mSurface) in ~Image9()39 mSurface->Release(); in ~Image9()160 if (mSurface) in redefine()162 mSurface->Release(); in redefine()163 mSurface = NULL; in redefine()174 if(mSurface) in createSurface()208 mSurface = newSurface; in createSurface()219 if (mSurface) in lock()221 result = mSurface->LockRect(lockedRect, rect, 0); in lock()[all …]
45 virtual bool isDirty() const {return mSurface && mDirty;} in isDirty()75 IDirect3DSurface9 *mSurface; variable
298 mSurface = NULL; in Texture2D()315 if (mSurface) in ~Texture2D()317 mSurface->setBoundTexture(NULL); in ~Texture2D()318 mSurface = NULL; in ~Texture2D()433 mSurface = surface; in bindTexImage()434 mSurface->setBoundTexture(this); in bindTexImage()439 if (mSurface) in releaseTexImage()441 mSurface->setBoundTexture(NULL); in releaseTexImage()442 mSurface = NULL; in releaseTexImage()
189 egl::Surface *mSurface; variable