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Searched refs:mTextureFormat (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DTextureStorage11.cpp29 mTextureFormat(DXGI_FORMAT_UNKNOWN), in TextureStorage11()
142 unsigned int dimensionAlignment = d3d11::GetTextureFormatDimensionAlignment(mTextureFormat); in updateSubresourceLevel()
207 mTextureFormat = texDesc.Format; in TextureStorage11_2D()
235 mTextureFormat = d3d11::GetDepthTextureFormat(convertedFormat); in TextureStorage11_2D()
242 mTextureFormat = convertedFormat; in TextureStorage11_2D()
262 desc.Format = mTextureFormat; in TextureStorage11_2D()
456 mTextureFormat = d3d11::GetDepthTextureFormat(convertedFormat); in TextureStorage11_Cube()
463 mTextureFormat = convertedFormat; in TextureStorage11_Cube()
484 desc.Format = mTextureFormat; in TextureStorage11_Cube()
DTextureStorage11.h64 DXGI_FORMAT mTextureFormat; variable
/external/chromium_org/third_party/angle/src/libEGL/
DSurface.cpp35 mTextureFormat = EGL_NO_TEXTURE; in Surface()
56 mTextureFormat = textureFormat; in Surface()
395 return mTextureFormat; in getTextureFormat()
DSurface.h96 EGLenum mTextureFormat; // Format of texture: RGB, RGBA, or no texture variable