Searched refs:mVertexBuffer (Results 1 – 5 of 5) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | VertexBuffer.cpp | 45 mVertexBuffer = renderer->createVertexBuffer(); in VertexBufferInterface() 50 delete mVertexBuffer; in ~VertexBufferInterface() 55 return mVertexBuffer->getSerial(); in getSerial() 60 return mVertexBuffer->getBufferSize(); in getBufferSize() 65 if (mVertexBuffer->getBufferSize() == 0) in setBufferSize() 67 return mVertexBuffer->initialize(size, mDynamic); in setBufferSize() 71 return mVertexBuffer->setBufferSize(size); in setBufferSize() 87 return mVertexBuffer->discard(); in discard() 94 if (!mVertexBuffer->getSpaceRequired(attrib, count, instances, &spaceRequired)) in storeVertexAttributes() 110 if (!mVertexBuffer->storeVertexAttributes(attrib, start, count, instances, mWritePosition)) in storeVertexAttributes() [all …]
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D | VertexBuffer9.cpp | 26 mVertexBuffer = NULL; in VertexBuffer9() 39 if (mVertexBuffer) in ~VertexBuffer9() 41 mVertexBuffer->Release(); in ~VertexBuffer9() 42 mVertexBuffer = NULL; in ~VertexBuffer9() 48 if (mVertexBuffer) in initialize() 50 mVertexBuffer->Release(); in initialize() 51 mVertexBuffer = NULL; in initialize() 64 HRESULT result = mRenderer->createVertexBuffer(size, flags, &mVertexBuffer); in initialize() 87 if (mVertexBuffer) in storeVertexAttributes() 105 HRESULT result = mVertexBuffer->Lock(offset, mapSize, &mapPtr, lockFlags); in storeVertexAttributes() [all …]
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D | VertexBuffer9.h | 50 IDirect3DVertexBuffer9 *mVertexBuffer; variable
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D | VertexBuffer.h | 91 VertexBuffer* mVertexBuffer; variable
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 48 private Buffer mVertexBuffer; field in Grid 87 mVertexBuffer = mFixedVertexBuffer; in Grid() 98 mVertexBuffer = mFloatVertexBuffer; in Grid() 220 gl.glVertexPointer(3, mCoordinateType, 0, mVertexBuffer); in beginDrawingStrips() 258 gl.glVertexPointer(3, mCoordinateType, 0, mVertexBuffer); in draw() 346 final int vertexSize = mVertexBuffer.capacity() * mCoordinateSize; in generateHardwareBuffers() 349 mVertexBuffer.position(0); in generateHardwareBuffers() 351 mVertexBuffer, GL11.GL_STATIC_DRAW); in generateHardwareBuffers()
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