Searched refs:m_3DTransformedDescendantStatusDirty (Results 1 – 2 of 2) sorted by relevance
660 unsigned m_3DTransformedDescendantStatusDirty : 1; variable
121 , m_3DTransformedDescendantStatusDirty(true) in RenderLayer()913 stackingNode->layer()->m_3DTransformedDescendantStatusDirty = true; in dirty3DTransformedDescendantStatus()918 stackingNode->layer()->m_3DTransformedDescendantStatusDirty = true; in dirty3DTransformedDescendantStatus()926 if (m_3DTransformedDescendantStatusDirty) { in update3DTransformedDescendantStatus()937 m_3DTransformedDescendantStatusDirty = false; in update3DTransformedDescendantStatus()