Searched refs:m_activeTextureUnit (Results 1 – 4 of 4) sorted by relevance
116 void setActiveTextureUnit(GC3Dint textureUnit) { m_activeTextureUnit = textureUnit; } in setActiveTextureUnit()173 GC3Denum m_activeTextureUnit; variable
109 , m_activeTextureUnit(GL_TEXTURE0) in DrawingBuffer()176 …ScopedTextureUnit0BindingRestorer restorer(m_context.get(), m_activeTextureUnit, m_texture2DBindin… in prepareMailbox()
613 m_activeTextureUnit = 0; in initializeNewContext()965 …m_context->bindTexture(GL_TEXTURE_2D, objectOrZero(m_textureUnits[m_activeTextureUnit].m_texture2D… in reshape()1011 m_activeTextureUnit = texture - GL_TEXTURE0; in activeTexture()1142 m_textureUnits[m_activeTextureUnit].m_texture2DBinding = texture; in bindTexture()1145 if (!m_activeTextureUnit) in bindTexture()1149 m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding = texture; in bindTexture()1159 …m_onePlusMaxNonDefaultTextureUnit = max(m_activeTextureUnit + 1, m_onePlusMaxNonDefaultTextureUnit… in bindTexture()1162 if (m_onePlusMaxNonDefaultTextureUnit == m_activeTextureUnit + 1) { in bindTexture()2409 …return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_texture2DBindin… in getParameter()2411 …return WebGLGetInfo(PassRefPtr<WebGLTexture>(m_textureUnits[m_activeTextureUnit].m_textureCubeMapB… in getParameter()[all …]
449 unsigned long m_activeTextureUnit; variable