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Searched refs:m_alpha (Results 1 – 14 of 14) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/animation/
DAnimatableColor.cpp40 : m_alpha(clampTo(alpha, 0.0f, 1.0f)) in AnimatableColorImpl()
48 : m_alpha(color.alpha() / 255.0f) in AnimatableColorImpl()
49 , m_red(color.red() / 255.0f * m_alpha) in AnimatableColorImpl()
50 , m_green(color.green() / 255.0f * m_alpha) in AnimatableColorImpl()
51 , m_blue(color.blue() / 255.0f * m_alpha) in AnimatableColorImpl()
57 if (!m_alpha) in toColor()
59 return Color(m_red / m_alpha, m_green / m_alpha, m_blue / m_alpha, m_alpha); in toColor()
67 blend(m_alpha, to.m_alpha, fraction)); in interpolateTo()
75 m_alpha + addend.m_alpha); in addWith()
83 && m_alpha == other.m_alpha; in operator ==()
DAnimatableColor.h49 float m_alpha;
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DGraphicsContextState.h56 , m_alpha(1) in GraphicsContextState()
79 , m_alpha(other.m_alpha) in GraphicsContextState()
95 int s = roundf(m_alpha * 256); in applyAlpha()
127 float m_alpha; variable
DGraphicsContext.h159 void setAlpha(float alpha) { m_state->m_alpha = alpha; } in setAlpha()
DGraphicsContext.cpp352 int alpha = roundf(m_state->m_alpha * 256); in getNormalizedAlpha()
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DCanvas2DContextAttributes.cpp34 : m_alpha(true) in Canvas2DContextAttributes()
50 return m_alpha; in alpha()
55 m_alpha = alpha; in setAlpha()
DCanvas2DContextAttributes.h50 bool m_alpha; variable
/external/chromium_org/third_party/WebKit/Source/modules/device_orientation/
DDeviceOrientationData.cpp52 , m_alpha(0) in DeviceOrientationData()
64 , m_alpha(alpha) in DeviceOrientationData()
73 return m_alpha; in alpha()
DDeviceMotionData.h73 double alpha() const { return m_alpha; } in alpha()
80 double m_alpha; variable
DDeviceOrientationData.h63 double m_alpha; variable
DDeviceMotionData.cpp58 : m_alpha(alpha) in RotationRate()
/external/eigen/Eigen/src/Core/
DProductBase.h245 : Base(prod.lhs(),prod.rhs()), m_prod(prod), m_alpha(x) {}
257 …caleAndAddTo(Dest& dst,Scalar alpha) const { m_prod.derived().scaleAndAddTo(dst,alpha * m_alpha); }
259 const Scalar& alpha() const { return m_alpha; }
263 Scalar m_alpha;
/external/eigen/demos/opengl/
Dquaternion_demo.cpp271 m_alpha += double(m_timer.interval()) * 1e-3; in animate()
273 TimeLine::const_iterator hi = m_timeline.upper_bound(m_alpha); in animate()
292 float s = (m_alpha - lo->first)/(hi->first - lo->first); in animate()
342 m_alpha = 0; in keyPressEvent()
360 m_alpha = 0; in stopAnimation()
544 m_alpha = 0; in resetCamera()
Dquaternion_demo.h32 float m_alpha; variable