Searched refs:m_consoleMessages (Results 1 – 2 of 2) sorted by relevance
102 size_t messageCount = m_consoleMessages.size(); in enable()104 m_consoleMessages[i]->addToFrontend(m_frontend, m_injectedScriptManager, false); in enable()119 m_consoleMessages.clear(); in clearMessages()189 Vector<unsigned> result(m_consoleMessages.size()); in consoleMessageArgumentCounts()190 for (size_t i = 0; i < m_consoleMessages.size(); i++) in consoleMessageArgumentCounts()191 result[i] = m_consoleMessages[i]->argumentCount(); in consoleMessageArgumentCounts()252 size_t messageCount = m_consoleMessages.size(); in frameWindowDiscarded()254 m_consoleMessages[i]->windowCleared(window); in frameWindowDiscarded()318 m_consoleMessages.append(consoleMessage); in addConsoleMessage()323 if (!m_frontend && m_consoleMessages.size() >= maximumConsoleMessages) { in addConsoleMessage()[all …]
114 Vector<OwnPtr<ConsoleMessage> > m_consoleMessages; variable