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Searched refs:m_currentPosX (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/scroll/
DScrollAnimator.cpp45 , m_currentPosX(0) in ScrollAnimator()
56 float* currentPos = (orientation == HorizontalScrollbar) ? &m_currentPosX : &m_currentPosY; in scroll()
70 FloatSize delta = FloatSize(offset.x() - m_currentPosX, offset.y() - m_currentPosY); in scrollToOffsetWithoutAnimation()
71 m_currentPosX = offset.x(); in scrollToOffsetWithoutAnimation()
129 m_currentPosX = position.x(); in setCurrentPosition()
135 return FloatPoint(m_currentPosX, m_currentPosY); in currentPosition()
140 m_scrollableArea->setScrollOffsetFromAnimation(IntPoint(m_currentPosX, m_currentPosY)); in notifyPositionChanged()
DScrollAnimator.h110 float m_currentPosX; // We avoid using a FloatPoint in order to reduce variable
DScrollAnimatorNone.cpp369 , m_horizontalData(this, &m_currentPosX, scrollableArea->visibleWidth()) in ScrollAnimatorNone()
/external/chromium_org/third_party/WebKit/Source/platform/mac/
DScrollAnimatorMac.mm660 float currentPos = orientation == HorizontalScrollbar ? m_currentPosX : m_currentPosY;
670 …n == HorizontalScrollbar ? NSMakePoint(newPos, m_currentPosY) : NSMakePoint(m_currentPosX, newPos);
700 …bool positionChanged = adjustedPosition.x() != m_currentPosX || adjustedPosition.y() != m_currentP…
704 …FloatSize delta = FloatSize(adjustedPosition.x() - m_currentPosX, adjustedPosition.y() - m_current…
706 m_currentPosX = adjustedPosition.x();
1136 …FloatPoint newPos = adjustScrollPositionIfNecessary(FloatPoint(m_currentPosX, m_currentPosY) + del…
1137 if (newPos.x() == m_currentPosX && newPos.y() == m_currentPosY)
1140 FloatSize adjustedDelta = FloatSize(newPos.x() - m_currentPosX, newPos.y() - m_currentPosY);
1142 m_currentPosX = newPos.x();
/external/chromium_org/third_party/WebKit/Source/web/tests/
DScrollAnimatorNoneTest.cpp89 float currentX() { return m_currentPosX; } in currentX()
98 m_currentPosX = 0; in reset()