Searched refs:m_currentPriority (Results 1 – 1 of 1) sorted by relevance
50 SVGGlyphMap() : m_currentPriority(0) { } in SVGGlyphMap()81 lastGlyph.priority = m_currentPriority++; in addGlyph()127 m_currentPriority = 0; in clear()186 int m_currentPriority; variable