Searched refs:m_fbo (Results 1 – 2 of 2) sorted by relevance
114 , m_fbo(0) in DrawingBuffer()198 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in prepareMailbox()286 m_fbo = m_context->createFramebuffer(); in initialize()288 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in initialize()345 return m_fbo; in framebuffer()439 if (m_fbo) in releaseResources()440 m_context->deleteFramebuffer(m_fbo); in releaseResources()454 m_fbo = 0; in releaseResources()500 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in resizeFramebuffer()588 m_context->bindFramebuffer(GL_FRAMEBUFFER, m_multisampleFBO ? m_multisampleFBO : m_fbo); in clearFramebuffers()[all …]
179 Platform3DObject m_fbo; variable