Searched refs:m_gamma (Results 1 – 6 of 6) sorted by relevance
4 uniform float m_gamma;14 if(m_gamma > 0.0)16 texVal.rgb = gamma(texVal.rgb , m_gamma);
6 uniform float m_gamma;16 if(m_gamma > 0.0)18 texVal.rgb = gamma(texVal.rgb , m_gamma);
54 , m_gamma(0) in DeviceOrientationData()66 , m_gamma(gamma) in DeviceOrientationData()83 return m_gamma; in gamma()
75 double gamma() const { return m_gamma; } in gamma()82 double m_gamma; variable
65 double m_gamma; variable
60 , m_gamma(gamma) in RotationRate()