Searched refs:m_hasVisibleContent (Results 1 – 2 of 2) sorted by relevance
116 , m_hasVisibleContent(false) in RenderLayer()146 m_hasVisibleContent = renderer->style()->visibility() == VISIBLE; in RenderLayer()710 if (m_hasVisibleContent && !m_visibleContentStatusDirty) { in setHasVisibleContent()716 m_hasVisibleContent = true; in setHasVisibleContent()792 if (!m_hasVisibleContent && !m_hasVisibleDescendant) in updateHasUnclippedDescendant()844 bool hasVisibleDescendant = child->m_hasVisibleContent || child->m_hasVisibleDescendant; in updateDescendantDependentFlags()878 m_hasVisibleContent = true; in updateDescendantDependentFlags()881 m_hasVisibleContent = false; in updateDescendantDependentFlags()885 m_hasVisibleContent = true; in updateDescendantDependentFlags()1404 if (child->m_hasVisibleContent || child->m_hasVisibleDescendant) in addChild()[all …]
186 bool hasVisibleContent() const { return m_hasVisibleContent; } in hasVisibleContent()652 unsigned m_hasVisibleContent : 1; variable