Searched refs:m_inputEffects (Results 1 – 2 of 2) sorted by relevance
68 unsigned size = m_inputEffects.size(); in determineAbsolutePaintRect()70 m_absolutePaintRect.unite(m_inputEffects.at(i)->absolutePaintRect()); in determineAbsolutePaintRect()83 if (m_inputEffects.size() > 0) { in mapRectRecursive()84 result = m_inputEffects.at(0)->mapRectRecursive(rect); in mapRectRecursive()85 for (unsigned i = 1; i < m_inputEffects.size(); ++i) in mapRectRecursive()86 result.unite(m_inputEffects.at(i)->mapRectRecursive(rect)); in mapRectRecursive()108 if (m_inputEffects.size() > 0) { in getSourceRect()109 result = m_inputEffects.at(0)->getSourceRect(sourceRect, sourceClipRect); in getSourceRect()110 for (unsigned i = 1; i < m_inputEffects.size(); ++i) in getSourceRect()111 result.unite(m_inputEffects.at(i)->getSourceRect(sourceRect, sourceClipRect)); in getSourceRect()[all …]
80 FilterEffectVector& inputEffects() { return m_inputEffects; } in inputEffects()82 unsigned numberOfEffectInputs() const { return m_inputEffects.size(); } in numberOfEffectInputs()193 FilterEffectVector m_inputEffects; variable