Searched refs:m_internalRenderbufferFormat (Results 1 – 2 of 2) sorted by relevance
126 , m_internalRenderbufferFormat(0) in DrawingBuffer()277 m_internalRenderbufferFormat = Extensions3D::RGBA8_OES; in initialize()281 m_internalRenderbufferFormat = Extensions3D::RGB8_OES; in initialize()530 …>renderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, m_internalRenderbufferFormat, size.w… in resizeMultisampleFramebuffer()
203 unsigned m_internalRenderbufferFormat; variable