Searched refs:m_invalidRegionList (Results 1 – 2 of 2) sorted by relevance
54 const RenderRegionList& invalidRenderRegionList() const { return m_invalidRegionList; } in invalidRenderRegionList()105 …bool canBeDestroyed() const { return m_invalidRegionList.isEmpty() && m_regionList.isEmpty() && m_… in canBeDestroyed()128 RenderRegionList m_invalidRegionList; variable
275 m_invalidRegionList.add(renderRegion); in addRegionToThread()292 ASSERT(m_invalidRegionList.contains(renderRegion)); in removeRegionFromThread()293 m_invalidRegionList.remove(renderRegion); in removeRegionFromThread()375 …for (RenderRegionList::iterator iter = m_invalidRegionList.begin(); iter != m_invalidRegionList.en… in checkInvalidRegions()387 m_invalidRegionList.remove(region); in checkInvalidRegions()