Searched refs:m_invalidationMask (Results 1 – 2 of 2) sorted by relevance
65 void clearInvalidationMask() { m_invalidationMask = 0; } in clearInvalidationMask()79 unsigned m_invalidationMask : 8; variable
45 , m_invalidationMask(0) in RenderSVGResourceContainer()107 if (m_invalidationMask & mode) in markAllClientsForInvalidation()110 m_invalidationMask |= mode; in markAllClientsForInvalidation()