Searched refs:m_isActive (Results 1 – 8 of 8) sorted by relevance
46 , m_isActive(false) in GeolocationClientMock()53 ASSERT(!m_isActive); in ~GeolocationClientMock()135 ASSERT(!m_isActive); in geolocationDestroyed()140 ASSERT(!m_isActive); in startUpdating()141 m_isActive = true; in startUpdating()147 ASSERT(m_isActive); in stopUpdating()148 m_isActive = false; in stopUpdating()166 if (m_isActive && !m_controllerTimer.isActive()) in asyncUpdateController()
86 bool m_isActive; variable
40 , m_isActive(false) in DeviceSensorEventController()77 if (m_isActive) in startUpdating()86 m_isActive = true; in startUpdating()91 if (!m_isActive) in stopUpdating()98 m_isActive = false; in stopUpdating()
64 bool m_isActive; variable
59 , m_isActive(false) in TextTrackCue()160 return m_isActive && track() && track()->mode() != TextTrack::disabledKeyword(); in isActive()165 m_isActive = active; in setIsActive()
111 bool m_isActive : 1; variable
79 bool isActive() const { return m_isActive; } in isActive()119 bool m_isActive; variable
217 , m_isActive(false) in FocusController()669 if (m_isActive == active) in setActive()672 m_isActive = active; in setActive()