Searched refs:m_isCertainlyOpaque (Results 1 – 4 of 4) sorted by relevance
44 m_isCertainlyOpaque = isCertainlyOpaque; in record()56 return adoptRef(new GraphicsContextSnapshot(m_picture.release(), m_isCertainlyOpaque)); in stop()61 , m_isCertainlyOpaque(isCertainlyOpaque) in GraphicsContextSnapshot()177 …geBuffer::create(IntSize(m_picture->width(), m_picture->height()), m_isCertainlyOpaque ? Opaque : … in createImageBuffer()
56 bool m_isCertainlyOpaque; variable69 bool m_isCertainlyOpaque; variable
176 void setCertainlyOpaque(bool isOpaque) { m_isCertainlyOpaque = isOpaque; } in setCertainlyOpaque()177 bool isCertainlyOpaque() const { return m_isCertainlyOpaque; } in isCertainlyOpaque()484 bool m_isCertainlyOpaque : 1; variable
126 , m_isCertainlyOpaque(true) in GraphicsContext()