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Searched refs:m_mesh (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
DCustomFilterRenderer.cpp107 m_context->drawElements(GL_TRIANGLES, m_mesh->indicesCount(), GL_UNSIGNED_SHORT, 0); in draw()
127 if (m_mesh.get()) in initializeMeshIfNeeded()
133m_mesh = CustomFilterMesh::create(m_context.get(), m_meshColumns, m_meshRows, FloatRect(0, 0, 1, 1… in initializeMeshIfNeeded()
139 …m_context->vertexAttribPointer(attributeLocation, size, GL_FLOAT, false, m_mesh->bytesPerVertex(),… in bindVertexAttribute()
271 m_context->bindBuffer(GL_ARRAY_BUFFER, m_mesh->verticesBufferObject()); in bindProgramAndBuffers()
272 m_context->bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_mesh->elementsBufferObject()); in bindProgramAndBuffers()
DCustomFilterRenderer.h86 RefPtr<CustomFilterMesh> m_mesh; variable