Searched refs:m_mesh (Results 1 – 2 of 2) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/ |
D | CustomFilterRenderer.cpp | 107 m_context->drawElements(GL_TRIANGLES, m_mesh->indicesCount(), GL_UNSIGNED_SHORT, 0); in draw() 127 if (m_mesh.get()) in initializeMeshIfNeeded() 133 …m_mesh = CustomFilterMesh::create(m_context.get(), m_meshColumns, m_meshRows, FloatRect(0, 0, 1, 1… in initializeMeshIfNeeded() 139 …m_context->vertexAttribPointer(attributeLocation, size, GL_FLOAT, false, m_mesh->bytesPerVertex(),… in bindVertexAttribute() 271 m_context->bindBuffer(GL_ARRAY_BUFFER, m_mesh->verticesBufferObject()); in bindProgramAndBuffers() 272 m_context->bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_mesh->elementsBufferObject()); in bindProgramAndBuffers()
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D | CustomFilterRenderer.h | 86 RefPtr<CustomFilterMesh> m_mesh; variable
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