Searched refs:m_needsDistributionRecalc (Results 1 – 2 of 2) sorted by relevance
96 bool m_needsDistributionRecalc; variable130 if (m_needsDistributionRecalc) in distributeIfNeeded()132 m_needsDistributionRecalc = false; in distributeIfNeeded()
129 : m_needsDistributionRecalc(false) in ElementShadow()213 if (m_needsDistributionRecalc) in setNeedsDistributionRecalc()215 m_needsDistributionRecalc = true; in setNeedsDistributionRecalc()