Searched refs:m_numberOfInputChannels (Results 1 – 4 of 4) sorted by relevance
43 , m_numberOfInputChannels(0) in DefaultAudioDestinationNode()73 m_numberOfInputChannels = 0; in uninitialize()83 …m_destination = AudioDestination::create(*this, m_inputDeviceId, m_numberOfInputChannels, channelC… in createDestination()89 if (m_numberOfInputChannels != EnabledInputChannels) { in enableInput()90 m_numberOfInputChannels = EnabledInputChannels; in enableInput()
97 , m_numberOfInputChannels(numberOfInputChannels) in ScriptProcessorNode()131 …RefPtr<AudioBuffer> inputBuffer = m_numberOfInputChannels ? AudioBuffer::create(m_numberOfInputCha… in initialize()194 …bool channelsAreGood = (numberOfInputChannels == m_numberOfInputChannels) && (numberOfOutputChanne… in process()
62 unsigned m_numberOfInputChannels; variable
89 unsigned m_numberOfInputChannels; variable